GLife is a cellular automata platform based on WebGL2.
  • Universal logic: represents both Conway's Game of Life and Langton's Ant as particular examples.
  • 2D/3D: multi-layer grids.
  • Cross-platfom: works in (almost every) browser; independent of hardware; doesn't need any software installation.
  • Insanely fast: GPU is ~1000 times faster than CPU due to parallel computing.
  • Open-source: github.
It's primary target is the search of artificial life (alife) — evolving self-repairing self-replicating structures.
First emergent appearance of something vaguely resembling Artificial Life in Cellular Automata
Second one. Third one. #4. #5. #6.
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